Modelling Update 13/1/12- Mapping the Bulk of the UVs
Whilst there is still some work to be done, the bulk of the UVs that make up the major components in the scene have been mapped out. I still need to add some more basic models in to dress the scene and make it feel more natural, as well as constructing the 'birthday scenario' elements.
The UVs in Place
The Current Texture Map (I've made a point to only map out the areas that will appear in shot, simply to save myself time texturing. Not a lot of point focusing on areas that are totally unseen).