Thursday, 27 November 2014

Minor Project: Modelling Progress 27/11/14 - Franklin's New Do

Below are a few screenshots of Franklin and his roughly modelled hair.

I've yet to include some of the details, including how the hair will interact around the ears, although this gives a rough idea of how the hair will appear overall.

3/4 Unsmoothed

3/4 Smoothed

Front Unsmoothed

Front Smoothed



Wednesday, 26 November 2014

Minor Project: Rough Delivery Man Design

I've put together a very rough design for the Delivery Man character.

After researching what a 1970s delivery man would look like, I came to the conclusion that being that it is a British setting, the most suitable choice would be a run-of-the-mill English postie.

I may alter the outfit slightly, give the impression that the man works for an independent delivery company, although I think the familiar Postman appearance is a bit more humanising and helps represent the audience more effectively. 


Tuesday, 25 November 2014

Minor Project: Modelling Progress 25/11/14 - Adding the Ears

I've added Franklin's ear and neck now, as well as restructuring a lot of the geometry. 

The ear will predominantly be under hair, so I've not provided it with a huge amount of detail. Also, I've added an image of the head without the wireframe and I'm starting to worry that its all looking a little too flat. Whilst I work out how to provide the model with a bit more depth, I think I'm going to start constructing the body.

3/4 Unsmoothed

Side Unsmoothed


3/4 Smoothed

Side Smoothed

3/4 Smoothed, No Wireframe

Sunday, 23 November 2014

Minor Project: Modelling Progress 23/11/14 - A Touch of Rhinoplasty

Franklin has undergone a little facial reconstruction, coming out with a brand new nose.

It has shrunk somewhat compared to the drawing, but I think the smaller size suits the overall appearance a bit better. 

Next step is to tidy up the geometry and graft on some ears. 

Unsmoothed

Smoothed

Saturday, 22 November 2014

Minor Project: Modelling Progress 22/11/14 - Defining the Eye

Now that Alan has adjusted and repaired the general layout of my mesh, I've began to define the eye.

The eye is getting there gradually, although it needs to be polished a bit. I think this may be best left until I've established the general appearance of the other facial features, otherwise I feel I may end up having particular features which don't sit well with the others, i.e. super refined eyes next to a soft and stylised nose.

The mesh is still pretty untidy, but at least the right loops are in the right places. I think some digital rhinoplasty is the next logical step.

Unsmoothed

Smoothed

Thursday, 20 November 2014

Minor Project: Modelling Progress 20/11/14 - Adjusting Franklin's Cranium

The overall construction of Franklin's head is more or less there now.

I've adjusted the overall shape of his cranium using a lattice deformer so that its all a bit more proportionally uniform, so it looks like I can move onto the refinements, most notably, the gaping void in the middle of his face just begging to become a nose.

I'm unsure of the spacing between the eyes, also. Although this may correct itself when the bridge of the nose and the eye socket are blended together a bit more.

Unsmoothed

Smoothed

Tuesday, 18 November 2014

Minor Project: Modelling Progress 18/11/14 - Revising the Topology

After receiving feedback on the topology of the eyes, I decided it would be simpler to completely restart the modelling of Franklin's head.

This time, the essential edge loops appear to be correctly placed, its now just a case of completing the general construction and finessing the details. 

Unsmoothed

Smoothed