Thursday, 4 October 2012
Wednesday, 3 October 2012
Tuesday, 2 October 2012
Mudbox: My First Sculpture
Although this was the second of our Mudbox lessons, I didn't take my sculpting particularly seriously in lesson one. This time around, I made a conscious effort to sculpt a moderately believable person from the default Head shape.
I'm pretty happy with the outcome and comfortable enough with the software at this stage to push things a little further in lesson three.
I can't wait!
Presenting: Harlequin Productions
For our Narrative group project, we have founded the studio, Harlequin Productions. If you could follow our studio blog at harlequin-productions.blogspot.co.uk, peruse our posts and leave any critique you have (seriously! tell us anything!), we would greatly appreciate it.
Thank you!
Thursday, 20 September 2012
Monday, 10 September 2012
Maya Bits and Pieces: TARDIS Progress
The modelling side of things is practically done now, next step is sorting shaders and texturing out, to give the TARDIS it's signature blue paint job.
Maya Bits and Pieces: Constructing a TARDIS
In a feeble attempt to shake this guilt that I've not done any Maya work lately (I'll finish that car eventually...!), I've decided to construct a TARDIS.
Its early days yet, but for a couple of hours work, it's not looking too shabby.
Being that the TARDIS is practically one panel repeated over and over, I've made sure to only focus on one eighth of the full structure, saving a ton of time and effort.
A quick render of the panels constructed.
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